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One Night at Flumpty's Wiki

Allegedly, Flumpty has constructed a skinless, many headed monster out of the corpses of his game's unfortunate past contestants.
Newspaper article referencing Eyesaur, One Night at Flumpty's 2


The Eyesaur is a newly introduced antagonist that serves as the quinary antagonist in One Night at Flumpty's 2. It appears in CAM 1, CAM 3, and CAM 6.

If The Player completes Hard-Boiled Mode, a newspaper article will appear. It is then revealed in the newspaper article that "Allegedly, Flumpty has constructed a skinless, many headed monster out of the corpses of his game's unfortunate past contestants."

The Eyesaur is an environmental mechanic in One Night at Flumpty's. As the name suggests, it is a pit in CAM 5 that contains, initially, 30 eyes.

It was confirmed by Jonochrome that Eyesaur was never officially made a character until their second game, One Night at Flumpty's 2. Jonathan, as a response to fan speculation on the identity of the eyes, created Eyesaur for said game, making it a titled member of Flumpty's group. In the original game, it is only referred to as the "Eye Pit".

Eyesaur was created right after The Player was able to survive the first night. Then Flumpty decided to arrange a second night for him and created a huge monster from the corpses of previous victims to complicate The Player's contest.

Physical appearance

Eyesaur just appears as a group of twenty eyes in a dark pit in the ground before it activates. Once they emerge, it reveals itself as a large, dark, red skinned dinosaur-like monster with numerous heads and eyes.

It has a dinosaur like body, with a long torso, and four legs, with each having three claws each, a tail made out of multiple hands, and spines running the length of its back. It is completely made of flesh, likely from all the corpses it is composed of.

Jumpscare

One Night at Flumpty's 2

When performing its jumpscare, Eyesaur will simply step into The Office and scream at The Player with its normally unnoticeable mouths. Its eyes start leaking a black substance from them, and the irises in the eyes appear to have changed to red.

One Night at Flumpty's 3

Eyesaur's jumpscare is a "remastered" version of its ONaF 2 incarnation, with a brighter shade of red and a much more vicious expression.

Behavior

One Night at Flumpty's

Unlike the other antagonists Eyesaur does not try to kill the player. Instead, it closes one of its eyes at 4 AM every time the player uses the Monitor to alert the player how many uses they still have before Grunkfuss the Clown kills them. when there's no eyes it means that Grunkfuss will jumpscare The Player once they flip the Monitor down.

One Night at Flumpty's 2

The Eyesaur starts on CAM 1. It will not become active until 4 AM. Once active, it will then emerge from the dark pit in the ground, revealing what is under the pit. It will then travel through CAM 3 to CAM 6 on their way towards The Office.

Eyesaur raises the Exposure Meter much faster compared to the other antagonists in the game. When it is in the Hallway, Eyesaur will have a two to three second window of time to peek through the center door, attempting to kill The Player.

In Hard Boiled Mode, Eyesaur is much more active, like the others and can attack as early as 12 AM. The Eyesaur fills the Exposure Meter extremely quickly- much faster than in normal mode.

One Week at Flumpty's

It's completely unknown where Eyesaur would've started, same goes about its behavior.

It is one of the three characters who are of focus on Night 4, the others being Champ & Chump.

One Night at Flumpty's 3

Eyesaur starts to appear at 3 or 4 AM in the hallway. It must be flashed 2 times once it's there to get rid of it. Waiting too long to flash while it's in the hall will result in a jumpscare. If Eyesaur comes with Grunkfuss at the same time, the player must wait for Grunkfuss to leave first. Eyesaur cannot be seen on the cameras, so The Player must limit security camera usage in order to stay safe. In Hard Boiled Mode Eyesaur behaves the same, but starts showing up in the hallway at 1 AM.

It can be seen dead on CAM 6 during Flumpty Night.

Trivia

One Night at Flumpty's

  • It is the only enemy who does not try to kill the player in the first game.
    • That's because when the first game released, it wasn't a character yet but just a pile of eyes, but when Jonochrome started making the second game he retconned, and turned it into a true antagonist.
  • Jonochrome confirmed that the motive that why it does not try to kill the player is because the music that plays in CAM 5 of the first game calms it down avoiding them from getting out of the hole.
  • Weirdly in this game it have 30 eyes, but in the next ones it have 20.
  • As Eyesaur is made by male and female corpses, their gender is mixed, being a "they". However, due to its monster status, Eyesaur could also be referred to as an "it".

One Night at Flumpty's 2

  • As Eyesaur is composed of Flumpty's previous 'victims', this may means that the player is the 13th contestant at Flumpty’s House of Horrors.
  • It is possible that Eyesaur takes the role of The Redman from the first game. As The Redman was supposed to indicate that the game was getting harder, Eyesaur could also serve this purpose because of how it looks out of place (compared to the other characters) and becomes active later on in the night much like what the Redman does.
  • The reason that the Eyesaur fills up the Exposure Meter faster than the rest of Flumpty and his friends is because it has more eyes, and can notice The Player easier.
  • The Eyesaur's name is a reference to how it has a dinosaur like body (-saur), as well as a pun on the phrase "eyesore", a term used for pain in the eyes.
  • This is the only game where Eyesaur's full body is seen.

One Week at Flumpty's

  • Due to its large number of eyes, it is possible that the camera flashes would have stunned them longer than any of the other antagonist.

One Night at Flumpty's 3

  • Eyesaur used to activate at 5 AM, but when the 1.6.3. version came out, it started showing up earlier at 3 or 4 AM.
  • Eyesaur's jumpscare sound now is noticeably similar to its jumpscare sound in ONaF 2.
  • Like The Beavowl, Eyesaur's full body isn't shown.
  • Eyesaur is the only enemy that isn't seen in the cameras.
  • In One Night at Flumpty's 2 Eyesaur was simply named as Eyesaur, but in this game as shown in the credits, it is named "The" Eyesaur.
  • It is the only character not to have any mechanics replicated by Flumpty Clones.

Gallery

Onaf wiki galley

Click here to view Eyesaur's gallery.

Characters
One Night at Flumpty's
The PlayerFlumpty BumptyBirthday Boy BlamThe BeaverThe RedmanGrunkfuss the ClownGolden FlumptyEmpty BemptyMiscellaneous Characters
One Night at Flumpty's 2
The PlayerFlumpty BumptyBirthday Boy BlamThe OwlGrunkfuss the ClownThe RedmanEyesaurGolden FlumptyMiscellaneous Characters
One Night at Flumpty's 3
The PlayerBirthday Boy BlamThe RedmanGrunkfuss the ClownThe BeavowlGolden FlumptyThe EyesaurFlumpty BumptyFlumpty ClonesMiscellaneous Characters
One Week at Flumpty's
Birthday Boy BlamMummy BeaverThe OwlThe RedmanGrunkfuss the ClownEyesaurChamp & ChumpFlumpty BumptyGolden FlumptyMiscellaneous Characters
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