Death, or as it is named, Game Over Easy, is a mechanic in One Night at Flumpty's. It is what leads to a game over.
In this screen, shown on the right, it shows some sort of a pan with a white liquid inside with the player's eyeballs covered in blood. They are floating in the white liquid and are technically frying like eggs. A shadow of someone, most likely Flumpty, is seen watching the pan as it cooks the eyes. This is the result of losing the survival hide-and-seek game against Flumpty.
Notice: In all the deaths, in both of the games, the screen starts shaking violently. That indicates you have been jumpscared, and your game is about to end.
Deaths ONaF 1
Flumpty will only attack via the left door, if the player doesn't close the door in time, Flumpty will sneak in The Office, disabling the lights. Flumpty will attack by psychotically screaming at the player with his hands raised and his tongue flailing like a snake's towards the player in a few seconds.
Birthday Boy Blam
Birthday Boy Blam will attack via the right door. If the player raises the laptop or does not close the door in time, Birthday Boy Blam will sneak into The Office. He will attack randomly at that point by suddenly popping up from the side, and then violently screaming at the player's face, similar to Freddy.
Grunkfuss The Clown
Grunkfuss attacks from a hole in The Office's wall, 4:30 AM. One of the only way to know when he is going to attack is by checking CAM 5 and looking at the remaining eyes in the hole. After you opened the monitor 20 times, he will immediately jumpscare the player by lunging at the player while placing his hands near his cheeks and and will tilt his head anti-clockwise until it is upside down, all while he psychotically screams in the player's face the entire time.
The Beaver does not appear at the door. Instead, he rushes through CAM 2B, similar to Foxy. If the player sees him there, they should close the door immediately. If the player does not close the door in time, he will immediately attack by savagely screaming into the player's face and opening his mouth, showing that his teeth is turned into golden yellow and with his eyes turned demonic black.
Like Flumpty, he attacks from the left door. If the player sees The Redman there and doesn't close the door quick enough, The Redman will sneak into The Office. If you raise and lower the monitor, he will attack the player by latching onto the player's head and screeching right at the player's face.
Golden Flumpty will appear randomly in The Office. If Golden Flumpty appears, you should quickly lift the monitor. If the player doesn't raise and lower the monitor quickly enough, Golden Flumpty will attack the player by flying towards them while sadistically screaming in the player's face in mere seconds after it has hallucinations. However, avoiding Golden Flumpty will help Grunkfuss The Clown if he becomes active.
- Golden Flumpty's jumpscare from the first game is similar to Golden Freddy's jumpscare from FNaF 2.
In this screen, it again shows both of the player's eyes, similar to the first game's Game Over Easy screen. One is sliced in an egg slicer (For hard boiled eggs) and one whole. Again, this is what happens if you lose the survival hide-and-seek game with Flumpty Bumpty.
Deaths ONaF 2
Flumpty will attempt to attack from the hallway in The Office. The player will have to quickly shut off the lights, or Flumpty will fill up the exposure meter. However, he will hesitate for two seconds, childishly playing peekaboo at the player, giving the player time to turn off the lights, not filling up the Exposure bar whatsoever. Once it fills up completely, Flumpty will attack the player by grabbing hold of them and violently scream into their face; for some unexplained reason, his face turns cracked and reveals a skullish face underneath. It is possible he may have mutilated himself or changed his face before attacking the player.
Birthday Boy Blam
Birthday Boy Blam will attempt to attack the same way as Flumpty would. However, unlike Flumpty, he will immediately peek inside the office and start filling the exposure meter, while Flumpty gives the player a couple seconds before filling it. If the bar fills, Birthday Boy Blam will attack the player by opening his mutant mouth at the player with his fists clenched. Shutting off the lights fends him away.
Grunkfuss The Clown
On 2 AM (12 AM in Hard-Boiled), the camera Grunkfuss appears on (CAM 2) will appear to have a patience meter in the top right the moment he looks at the camera. Once this meter reaches zero, Grunkfuss will appear on the left side of The Office. Your exposure will go up faster, simply because he is closer to you, making it easier to notice you're there. Shutting off the lights makes him leave, or like Flumpty and Blam, will attack you if neglected by coming from the left side, screaming at the player's face while he attempts to bite the player's head where the brain is.
The Owl will attempt to attack through the vents. If he is flying through a vent in the cam, simply close the one he's flying in to keep him away, and he will go back to CAM 3 to repeat the process. Neglecting to close the vent related to the cam he was in will make him attack the player by spinning around, rushing at the player with its claws and begins to screech, unless the vent is already closed, and shutting off the lights won't stop him, as he is nocturnal.
The Redman appears as a computer virus as Redman.exe. It is likely that he infects the computer and likely affects the laptop and it summons him. When the player keeps the laptop open after the Redman came through, he will attack the player by attempting to grab hold of the player with his rib cage as he reveals his mouth when he opens it.
Eyesaur will appear on the left side of the hallway, unlike Flumpty, he fills the exposure meter faster than anyone else due to his massive amount of eyes, thus allowing him to spot the player a lot quicker. If the Eyesaur appears, the player has very little time to react. And on Hard-Boiled mode, when the Eyesaur arrives, the meter raises even faster than on normal and gives the player an even shorter span of time to react. If the player doesn't turn the lights off and lets Eyesaur fill the exposure meter all the way, he will rush at the player with each of the heads violently screaming and shaking at the player.
Deal with Golden Flumpty the same way you would in the first game. Pulling up the laptop or shutting off the lights stop him if he is in The Office. Like The Owl, he ignores the exposure meter, as he is a hallucination, and will attack by filling the player's screen and begins to scream and shake violently at them if not taken care of.
- Golden Flumpty's jumpscare from the second game is similar to Golden Freddy's jumpscare from FNaF 1.
One Night at Flumpty's
One Night at Flumpty's 2
|One Night at Flumpty's||The Office • The Doors • The Clock • Monitor/Laptop • Night • Game Over Easy|
|One Night at Flumpty's 2||The Office • The Clock • Monitor/Laptop • Night • Game Over Easy • Vents • Hallway • Light Switch • Exposure Meter|
|One Week at Flumpty's||The Office • The Clock • Monitor/Laptop • Game Over Easy • Camera Flashes • Lasers • Rotatable Hallways|