This page is a guide for tips and tricks to help beat One Night at Flumpty's.
Enemy AI/Mechanics[]
Flumpty, being immune to the plot, teleports randomly through out the night (activating 12 AM, starting at CAM 1 along with Birthday Boy Blam). If he's not seen on ANY cameras, that means he's outside the Office, Flumpty can be seen by checking the left door light at this point. Close the left door to defend him, until he's visible in a random CAM again or he's not outside the office by checking the left door. Note that if Flumpty attacks successfully, he will disable the left door and light. Then he will jumpscare the player after players put down the monitor again.
Birthday Boy Blam activates at 12 AM after Flumpty and follows the set path of: CAM 1, CAM 4, CAM 2B and your Office, once Birthday Boy Blam has disappeared from CAM 2B, which means he's at the right door. He can be avoided by closing the right door with similar fashion as Flumpty until he goes back to CAM 1. Birthday Boy Blam doesn't disable the door and light like Flumpty, however, and he can attack at anytime if the door is not closed. (Note: Birthday Boy Blam has a unique function while attacking. Everytime when he wears Kevin Jr. outfit (stated by Jonochrome), that means his next stop will be right outside your office. All of One Night at Flumpty's series shares the same function.)
The Beaver, starting at CAM 6, will put down its newspaper and becomes active at around 1 AM. The roll of toilet paper next to the Beaver will get smaller, eventually running out. If the player notices that the Beaver is not in CAM 6 or they find him running in CAM 2B, the player should immediately close the right door to prevent the Beaver from killing the player. However, the beaver only comes when you check CAM 2B, but if you don't check the camera during a long time, he will knock on the door or jumpscare the player depending if the right door is closed or not.
The Redman will become active at 3 AM, follows the set path of CAM 3, CAM 4, CAM 1, CAM 2A and the office. the CAM where Redman is presenting will becomes dark with red static, blocking player's entire view of the respective CAM. When outside the office, he can be seen outside the left door by checking the light just like Flumpty. close the door until he backs to CAM 3. His attack pattern is the same as Flumpty.
Grunkfuss The Clown will become active at 4 AM, starting directly in your office. From then on, if you use the monitor more than 30 times, the next time when you put down the monitor will result in a jumpscare. you can see how many attempts left before his jumpscare by checking the eyes in CAM 5. In Hard Boiled mode, Grunkfuss will becomes active at 2AM, but stops moving between 3 to 4 AM.
Golden Flumpty will become active at 3 AM, it shares a similar function to Golden Freddy in Five Nights at Freddy's. It appears in your office randomly after you lower your monitor. Put up your monitor again to make it disappear or it will jumpscare you if you don't act fast enough.
The Golden Strategy[]
Normal Night[]
Phase 1 (12 AM to 3 AM)[]
Check every cam except CAM 3, CAM 5 and CAM 6 to see where Flumpty is. If he's nowhere on any cams, close the left door until he's visible on the cams again. There's no need to check the light if you know that Flumpty is outside already.
Check CAM 6 regularly when Beaver becomes active. when he's running out. close the right door. but make sure to check CAM 2B to sped up Beaver's attacking process. or else it will waste a lot of door powers.
You can just check CAM 2B to know when will Birthday Boy Blam attacks.
Phase 2 (3 AM to 4 AM)[]
As Redman becomes active, you need to use the left door light often. Redman itself didn't post much of a threat, but it makes Flumpty even harder to deal with. If you didn't see Flumpty anywhere besides CAM 3, CAM 5, CAM 6 or the cam where Redman is, check the left light to know if he's at the door. (There's no need to check if Redman is at CAM 3.)
Phase 3 (4 AM to 6 AM)[]
Grunkfuss The Clown poses a huge threat from 4 AM, as he limited your monitor uses. From now on, it's highly recommended to use both door lights instead of camera. You still need to check Beaver but you don't need to check too often.
Hard Boiled Mode[]
Phase 1 (12 AM to 2 AM)[]
Do the same as Phase 2 in normal night but you need to act faster.
Phase 2 (2 AM to 3 AM)[]
Do the same as Phase 3 in normal night but you need to act faster.
Phase 3 (3 AM to 4 AM)[]
You can use monitor safely as Grunkfuss will temporary frozen during this phase.
Phase 4 (4 AM to 6 AM)[]
Same as Phase 2.